function Bottle_Shot() {while(!Player.Dead()) {var bottle = Orion.FindType('0x099B');var enemy = Orion.FindType('any', 'any', 'ground' , 'near|live|ignoreself|ignorefriends', 15, 'gray|orange|criminal|enemy|red');var enemy_obj = Orion.FindObject(enemy);if (enemy.length) {Orion.CharPrint(enemy, '33', '▼');Orion.UseObject(bottle);if (Orion.WaitForTarget(1000)) {Orion.TargetObject(enemy);Orion.Wait..